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Musketeer
Not an awful lot has changed here. Some actions have had their levels adjusted slightly to accommodate the separation of Musketeer from Machinist.
When played as a class, Musketeer should feel almost exactly like Machinist, just with a few bits missing. Machinist will build upon Musketeer by adding attack turrets and Wildfire, then post 50 will introduce Gauss Barrel, very similarly to vanilla FFXIV. Allagunner will build upon Musketeer by introducing ways to use MP in addition to TP to enfeeble enemies and augment damage. Unlike, Machinist, Allagunner will not utilize a cast-time mechanic for any actions.
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